Posts Tagged ‘Cute Games’

The game has a  theme that was conceived and written by its creator, Kentaro Ishizaka.  The theme is a story of love and sacrifice with a powerful villain and some extraordinary magic.  It is common in role playing games to be organized in such a way that players do not experience the game in a single straight line with a clear start and finish. The experience of playing these games is more circular or even random, so the notion of a story (linear, a clear start and finish, etc.) isn’t all that important.  Also, there’s the obvious point that game players are concerned with a lot of things as they happen during the action of the game, but a story line isn’t usually one of them.  Despite all of this, there is something about Puppet Guardan’s “back-story”, as gamers like to call them, that I really like.  And its unusual setting (a castle floating in the sky with eight towers, each containing a different territory with a unique climates, plant life, and creatures) begs an explanation.


In the game, click on these stone monuments to read the story.

Before getting to that explanation, I should point out that it is presented as a narrative on the stone monuments found in each tower lobby and on the castle grounds where players start the game when they first log in.  Nothing more than a partial account is what you’ll find on the monuments, but you do get a flavor for the story and a feeling for its characters.  The monuments have been inscribed by Org, the leader of the game’s lands.

The story goes something like this.  Org and his wife Yun ruled the lands now sealed in the towers.  These lands were besieged by Shasura an evil wizard of utmost power.  This wizard killed Yun,

The Fossil Org guarding the tomb where Yun is perserved

The Fossil Org guarding the tomb where Yun is perserved

despite her own prodigious wizardry.  Org was absolutely devoted to his wife and is now committed to her resurrection.  He has planted the Tree of Life which must grow for 1000 years to produce a single fruit. But that fruit has the power to bring new life to the deceased if it touches their lips.  This is the tree that has enveloped the floating castle in its roots.  Org has also turned himself to stone for 1000 years using the evil eye of the Basilisk so that he can awaken when the fruit has ripened sufficiently to deliver its grace.

So why is the castle suspended in the heavens?  Org has done this as a measure of protection from Shasura.  Another of Org’s defenses was to conjure 10,000 Puppet Guardians and inscribe their souls on the Castle walls.  You can see them in the back of the courtyard.  These guardians are to materialize when the castle is beleaguered by its enemies (Shasura and his lackeys). The guardians are intended to protect the preserved body of Yun and the castle.  Into each tower, Org has sealed a memory of one of the territories in his kingdom.  These memories are what he recalls of his travels with Yun. One has a feeling that this is another way to preserve Yun, or at least the memory of the times they shared.

We players have avatars that are the Guardians.  As such, we are tasked with increasing their ability to do battle by acquiring arms and magic in order to better guard against an assault from Shasura. This is accomplished by traversing the lands sealed in the towers.  And there you have the story of Org, Yun and their guardians.


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